TV REVIEW: Squid Game (1.1) – Red Light, Green Light
Red Light, Green Light has never had higher stakes. Plus, Gi-hun has a very bad day, and never ask for ink when you’re about to sign a contract for a loan shark.
Red Light, Green Light has never had higher stakes. Plus, Gi-hun has a very bad day, and never ask for ink when you’re about to sign a contract for a loan shark.
A scary new villain brings Earth to its knees while a valuable leader lives his best life off-world. Plus, Cyclops is cool, Genosha is mutant utopia, and Magneto was right.
Professor X commits a violation and races the clock to save a friend. Plus, a cosmic entity reemerges, President Kelly debates executing the Magneto Protocols, and Bastion is “the future incarnate.”
Professor X and Magneto are back to square one, but the stakes are higher than ever. Plus, betrayals, turncoats, and the violent end to a feud.
All the Prime Sentinels are activated, and they are EVERYWHERE! Plus, Bastion has some weird DNA, Cyclops plays the overprotective dad, and Magneto proves why he’s an omega-level mutant.
Tolerance Is Extinction! The aftermath of the Genosha genocide plays out as we cover the full three-part arc that closed out Season 1 of X-Men ’97.
Gambit is laid to rest while Rogue is out wreaking havoc. Plus, Roberto has a surprising conversation, all-out war simmers just below the surface, and an evil worse than Sinister is revealed.
As Forge lays dying, Storm comes face to face with the Adversary. Plus, an old friend must make a massive choice, and the genocide on Genosha is too much even for Trask.
A sadistic admiral hellbent on crushing an insurgency comes to the wrong moon. Plus, even if this is Temu Star Wars, there’s fun to be had here.